using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Super;
using System;

public class VirtualCameraSetting : MonoBehaviour
{
	public bool enableDrag = true;
	public MouseKey dragMoveKey = MouseKey.Right;
	public bool isScale = true;
	public Vector2 scaleRange = new Vector2(5, 10);
	
	void Start()
	{
		VirtualCM2DManager.SetDragMoveKey(enableDrag, dragMoveKey);
		VirtualCM2DManager.Scale(isScale, scaleRange);
	}
}
